![]() ![]() Otherwise, Spartan features an impressive graphics engine that can and regularly does draw dozens upon dozens of characters on the screen at once. At least most of the environments are large and open, which makes manual camera work easier to handle. Such problems are magnified by the game's sloppy camera, which follows lazily and therefore has to be micromanaged virtually non-stop. This issue makes precision shooting impossible, and when mission objectives call for you to shoot out certain explosives to trigger events, the targeting system can be an annoyance even when there are no enemies nearby. Arrows automatically target an enemy or object (such as an explosive barrel) in front of you, and you don't have any choice over what will be targeted, so it's just a crapshoot. You have a bow, and arrows are found in good supply, but there is no aiming system at all. There are also some serious control flaws. The resolution is often more luck than skill, and that leads to a feeling of frustration and dissatisfaction with the game that tends to carry over into the next mission. I had trouble a couple of times when I reached a boss (checkpoint) with little health and no magic, and then over the course of a dozen retries had to find a way to prevail. It's not hard to see how this system can lead to some frustrating situations, since health pickups and shrines tend to be in short supply. So, if you reach a checkpoint with just a sliver of health remaining, you'll have only that much health even if you die and have to restart that section. There is a checkpoint system, which is absolutely necessary for these missions, which can last well over half an hour each, but the checkpoints save not only your progress but also your health and magic levels. Effectively, there's only one way to complete most objectives, so the game has a trial-and-error feel as you restart the level over and over until you correctly guess the method that the designers want you to use. Open this door, defend that gate, escort this person, etc. ![]() The game is divided into missions with all sorts of objectives meant to add variety to the mass killings. The major problems begin when the game asks you to do anything other than fight. The game is at its best when it throws you into a combat situation that seems impossible to conquer, but is in fact just barely feasible if you vary your attacks and use the right weapon at the right time. Combat still gets repetitive after a few hours, perhaps because even half a dozen enemy types are not enough when distributed among such a large number of total enemies to be killed. There are even times when blocking and dodging are the best tactics. However, the Spartan has a good variety of attacks and weapons, and the game's difficulty soon requires that you put some thought into the best way to defeat a particular type of enemy. The bulk of the gameplay involves charging your character into a group of perhaps two dozen Romans and laying them to waste before moving on to the next pack. The game looks like a hack-and-slash, and it is in many respects. The story-based missions have you pulling switches, shooting arrows into strategically placed explosives, and guarding sensitive people and equipment. Yet the game has more in common with EA's Lord of the Rings adaptations than with the more obvious comparison, Koei's Dynasty Warriors series. It's not uncommon to complete a mission with hundreds of soldiers slain by your blade. During the game, you can find different weapons like swords, bows and spears, and of course, shields.Spartan: Total Warrior is a combat-heavy action game that puts your nameless Spartan, sometimes with a group of allies and sometimes completely alone, against hordes of Roman and barbarian enemies. Some of the special moves gain their powers through the spartan gods, that aid the player in his battle. The player is capable of doing special moves, which can be learned throughout the game. The storyline progresses through cutscenes, shown in-between each mission.ĭepending on how you succeed in your mission, you get "tokens", which you can use to upgrade the health, damage or power of your character. ![]() In each mission, you must succeed in minor goals like killing the generals of the opposition, escorting sappers to blow up enemy siege weaponry and preventing the enemy from making to behind your borders. The game has a fast-paced, arcade-like, mission-based gameplay. Set in the battle between Sparta and Rome, you take the role of a Spartan warrior to heed into the battle for your freedom. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |